Super Mario Rpg Snes Cheats
This is a ROM hack of Super Mario RPG that shows off what you can do with the statistical and gameplay (battle system-wise) aspects of the game mostly, but also shows what you can do in terms of attack animations and other things as well. V5.0 - ABSOLUTE Release. Nov 29, 2006 All the latest Super Mario RPG: Legend of the Seven Stars cheats, cheat codes, hints, trophies, achievements, FAQs, trainers and savegames for SNES.
Super Mario RPG: Legend of the Seven Stars cheats, Easter Eggs, Glitchs, Tips, and Codes for SNES. Also see Action Replay Codes for more Super Mario RPG: Legend of the Seven Stars cheat codes. Bowser's Keep Make your way through the keep until you reach the room filled with Terrapins. Jump and dodge you way through them, and at the door you fight four of them. One punch is enough to take one out, so you shouldn't have much problems. Super Bomberman 5: Super Buster Bros. Super Buster Brothers: Super Castlevania 4: Super Castlevania IV: Super Genjin 2: Super Ghouls N' Ghosts: Super Godzilla: Super James Pond 2: Codename RoboCod Europe Super Mario All-Stars: Super Mario Kart: Super Mario RPG: Super Mario World: Super Metroid: Super Nova: Super Offroad: Super Punch-Out.
The following are known Game Genie Codes for Super Mario RPG: Legend of the Seven Stars on Super Nintendo (SNES).
- Unlimited Flower Points
3ECD-7765 - Change Battle Field Background
??DD-2A86
??DD-2AE6 - Money Code (Sell Able Juice For 898 Coins)
D50A-5A16
Note: If you buy Able Juice for 4 Coins with this code off, you can turn it on and sell it for the 898 Coins. Repeat as needed. - Mario Starts A New Game With 25 Flower Points
FBD2-7EC6 - Mario Starts A New Game With 50 Flower Points
74D2-7EC6 - Mario Starts A New Game With 99 Flower Points
17D2-7EC6 - Mario Starts A New Game With 256 Coins
DFD2-7E46 - Mario Starts A New Game With 768 Coins
D7D2-7E46 - Mario Starts A New Game With 256 Frog Coins
DFD3-7A46 - Mario Starts A New Game With 768 Frog Coins
D7D3-7A46 - Automatic Super Jumps (100 Jumps)
FCA3-E76C - Automatic Ultra Jumps (100 Jumps)
FCA9-7468 - Infinite Super/Ultra Jumps
DD4E-7D68 - Magikoopa’s Magic Treasure Chest Gives 10 Coins Each Hit
7ED7-56D4 - Magikoopa’s Magic Treasure Chest Gives Frog Coins
53D7-56D4
D6D7-5604 - Magikoopa’s Magic Treasure Chest Gives Flowers
5DD7-56D4
D6D7-5604 - Infinite HP
B299-54A5 - Always Speed To Finish Line With 1 Cookie
F796-EBA5 - Mario Jumps Ultra High
EEFE-7FAF - Move Up Freely (Through Walls)
3C55-E7C1 - Move Left Freely (Through Walls)
3C59-E731 - Press Up To Go Down
FD55-E741
DD55-E711 - Press Left To Go Right
FD51-ED31
DD51-EF41 - Inch Through Walls Horizontally
E359-EDC1 - Inch Through Walls Vertically
E251-E431 - Never Advance Characters In Battle
C3F9-8708
Note: If you enable this code while you’re choosing a command then you will use that character only for the rest of the battle. Turn the code off if the enemy strikes first. - Always Character 1’s (From The Right) Turn In Battle
C4F9-84D8
E3F9-8408
EEF9-8468 - Always Character 2’s (From The Right) Turn In Battle
C4F9-84D8
DDF9-8408
DDF9-8468 - Always Character 3’s (From The Right) Turn In Battle
C4F9-84D8
DDF9-8468 - 1-Hit Kills Friends & Enemies
DDA5-5F0B - Mario Walks And Runs Much Faster
0D84-7764 - “Geno Whirl” Always Kills
62A5-EF68
DDAB-E468 - Play Culex Victory Music (Final Fantasy) Instead of Standard Victory Music
7A0B-77D8 - Go Into Culex’s Door (Might Be Invisible) To Fight Again
DD9D-7D30
6F59-755A
D751-707A - Unlock Culex’s Door
F99D-7D40
B99D-7DC0
DD9D-7D30
Note: Could make save unbeatable if not used right. If you’re having trouble with the door being locked, use this code. Keep them disabled until you’re in the middle of a small room in Monstro Town with the exit to the world map, then walk to the screen with the door, and disable the codes. - Battles End Automatically And Quickly
6D67-8D68
Note: You get nothing from these battles. - Infinite Tries In Action Sequences / Lit Candles Don’t Count In Marrymore
A98E-7707 - Cheap Stores
CE72-7FAE
5572-74DE - Very Cheap Stores
6D72-7FAE
CB72-740E
ED72-746E - Give You Mega EXP., Coins, And An Item
??81-57DB
Modifiers- 10: Maple Syrup
- 11: Pick Me Up
- 12: Yoshi Cookie
- 13: Pure Water
- 14: Max Mushroom
- 15: Able Juice
- 16: Bracer
- 17: Honey Syrup
- 18: Red Essence
- 19: Royal Syrup
- 1A: Kerokero Cola
- 1B: Energizer
- 1C: Yoshi Ade
- 1D: Mushroom
- 1E: Sleepy Bomb
- 1F: Mid Mushroom
- 22: Maple Syrup
- 30: Maple Syrup
- 32: Earlier Time
- 35: Fear Bomb
- 37: Sleepy Bomb
- 50: Flower Jar
- 51: Yoshi Candy
- 52: Good Bags
- 53: Equipment
- 54: Ice Bomb
- 55: Froggie Drink
- 56: Muku Cookie
- 57: Flower Tab
- 58: See Ya
- 59: Flower Box
- 5B: Elixir
- 5C: Megalixir
- 5D: Bad Mushroom
- 5E: Equipment Items
- A2: Bad Mushroom
- AD: Mushroom
- B0-BF: Equipment Items
- C0-CF: Equipment Items
- D0-DF: Equipment Items
- E0-EF: Equipment Items
- Auto-Select “Special” Option In Battle
0082-57DB - Skip Exp. & Coin Screen
0086-57DB - Mario Turn Into Number
0080-7DDB - Go In Order Of Speed During Battle
0080-77DB
Note: Items that increase Speed are not counted. - No Key Buttons
0083-7DDB - All Of Your Characters Are Messed Up
0084-74DB - Messed Up Key Buttons And Your Character’s Magic Gives 0 (Both In Heal And Damage)
0085-74DB - Win Battle Without Fighting
AA60-87D8
AA60-8768
0A62-54D8
0E62-54D8
Note: You get nothing from these battles. - Repeat Items
0065-5DDA
Note: Leave an area and come back, the items will have returned. - Resets Game After Enemy Jump-In
8661-54D8 - Pause Mode In Battle
0C61-54D8
Note: Pause and resume the game by turning this code on and off. - Glitchy Characters And Enemies In Battle
0067-54D8 - Load/Save Screen And Menu Screen Has No Border, Etc.
0068-5DDA - Fast Music
55B0-7DF7 - Weird And Unpredictable Music/Change In Speed
0EBC-7DF7 - No Land Graphic
5560-74D2 - Effect Land Graphic, Changes In Color, Etc.
5560-5DD2 - Effect Letter On Overworld Map
5560-7FD2 - Look Like Messed Up Japanese Text/Words
5560-8DD2 - Effect Battle
5560-5DD8 - Makes The Jump Technique Work Against ALL Enemies! (Instead of Just One)
904E-7246 - Makes The Jump Technique ULTRA Strong! Causes Well Over 300 Damage! (Can Combine With The Code Above)
E44E-72C6 - Makes The Fire Orb Technique work Against ALL Enemies! (Instead of Just One)
904D-5A46 - Makes The Fire Orb Technique ULTRA Strong! Causes Well Over 300 Damage! (Can Combine With The Code Above)
E44D-5AC6 - The Jump Technique Uses 0 Flower Points
DD4E-7A36 - The Fire Orb Technique Uses 0 Flower Points
DD4E-7E36 - The Super Jump Technique Uses 0 Flower Points
DD4D-5336 - The Super Flame Technique Uses 0 Flower Points
DD4F-5236 - The Ultra Jump Technique Uses 0 Flower Points
DD44-5A36 - The Ultra Flame Technique Uses 0 Flower Points
DD44-5E36 - Mushrooms Are Free
DD08-5AC6 - Mid Mushrooms Are Free
DD08-5246 - Honey Syrup Is Free
DD08-5346 - Maple Syrup Is Free
DD08-53C6 - Pick Me Up Is Free
DD08-5EC6 - Freshen Up Is Free
DD0E-5A46 - Jump Shoes Are Free
DD06-53C6 - Mario Starts A New Game At Level 6
DFD7-7236 - Mario Starts A New Game At Level 11
D0D7-7236 - Mario Starts A New Game At Level 23
F1D7-7236
Note: When using the next 7 codes, you must use them at the start of a new game. They do not take effect until you fight Bowser at the very beginning of the game.
Battle Codes
Items Are Free Codes
Leveling Codes
Note: These do not take effect until after the first battle.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for Super Nintendo (SNES)
Super Mario RPG: Legend of the Seven Stars (SNES)
Move the menu screen background
During the game, press Y to access the menu screen (notice that the background moves to the top-left corner of the screen). While holding both the L and R Buttons, press any direction on the Control Pad to change the background's movement to that direction. Next time you access the menu screen, the background will be going the way you left it. If you save your game, it'll stay that way, but you can always change it back whenever you want.Sent in by: jojo3511