Rappelz War Kahuna



If you want to have an Uber Knight/Soldier, please read. You won?t regret it. This method works for me, and I?ve tweaked it with nearly 4 months of Epic 4 testing. It?s only a foundation, and must be tweaked with Rings, Earrings and weapons, as well as careful Chest Armor choices. This is meant for people looking at near-endgame builds.

Could anyone tell me something about war kahuna?What pets on the belt how to give away TP and what skill in eq? The War Kahuna's Talented Box contains the following skills: Enchanted Slash; Impaling Power; Protector's Force. The Beast Master's Talented Box contains the following skills: Summon Mastery; Soul Harmony; Howl at the Moon. The offer is valid until April 10th, 2020. Stay connected on Rappelz, the free to play dark fantasy MMORPG, through our. Welcome, in this page we will gather and compile some usefull statistics from the Rappelz MMO game. Using for that end the public information about the ranked players. Please read the instructions below. Ranking updates daily at 2:00AM GMT, check the Rappelz Official Site. Dear players, A new offer will be added to the Item Shop on December 1st, 00:00 UTC, lasting until December 3rd, 23:59 UTC. Berserker: Blessed Skill Changer (x10) Marksman: Blessed Skill Changer (x10) Magus: Blessed Skill Changer (x10) War Kahuna: Blessed Skill Changer (x10) Beast Master: Blessed Skill Changer (x10).


Old School people on Tortus, KTS and US Test know me well as Jiandao. I?ve earned a strong reputation as the 'Juggerbish', and as well as being well-known for using very strange PvP tactics. During sieges run by Honor, I was always at the very front; 'The Tip of the Spear', as they say. We never lost a single siege. Ever.
For the past few months, I?ve been hiding away on Test Server and Korean lives servers, preparing for Epic 4. Here is the result of that time...
Here are the two ideal builds for Knight;
VIT50%
AGI50%
As a melee class, Knight actually has high enough VIT to take minimum damage on most dungeon mobs, especially with a Tortus buff (+140PDEF). Add the +50%AGI, and he?ll dodge approximately 1/5 attacks. You might say, 'That?s not much.', but that reduces the overall damage he takes by 20%. Since threat is easily gained by 'Provoke', actual damage output isn?t that important. Be forewarned, this build may require a 'Voke-Spam', spamming Provoke to earn threat.
STR50%
VIT25%
WIS 25%
Due to Knight?s already mostrous VIT, it?s nice to counter-balance that with some WIS (MDEF). Knights are sitting ducks against casters, so the added WIS may be just enough to allow them to close the distance without getting instantly dropped. In return, casters are very weak to melee, so a higher STR will work in the Knight?s favor. High STR also means better tanking, and more inventory WGT to carry supplies.
Here are my two builds for Soldier;
[Wearing Holy Armor]
50%VIT
50%STR
In this role, I am a pure tanker, soaking up as much damage as possible, and dishing out as much in return. This is a purely PvE build, and is better suited for dungeons. Soldiers have the same VIT as Knights and take very little mob damage via Offense Breaker, Divine Flash, Judgement Buster and Shinning Crash. Since Shinning Cluster now has no cooldown, most Soldiers need only use Provoke once to keep and hold agro. Again, this is a purely PvE build; useless in PvP.
[Wearing Holy Suit]
STR50%
VIT20%
WIS20%
DEX10%
Now here?s where your Soldier is going to shine. The goal is not to rely on a predefined build, revolving an a specialized trait, but even out the edges and make him more versatile. This build relies more on actual player ability than a build.
By starting with a strong +50%STR on all equipments, you guarantee an ass-whoopin? to anyone who gets within 3 feet of you.
Soldiers have naturally high VIT to begin with, so a Hunter Suit will not reduce his PDEF by much. +20%VIT is good enough to raise his HP into 10K mark [LVL1XX], as well as make up for his armour?s shortcomings. Again, I can?t stress this enough, Soldiers do not need massive VIT; it comes naturally.
Chosing a Hunter Suit will prove to be the wisest choice, especially when fighting casters and summoners. The dominant summoner strategy is to get their pets to chase their opponent around, while they spam MATK skills from a distance. Casters will 'Snare/Sleep/Stun + Nuke', then run away. By chosing Hunter Armor and adding +20%WIS, you effectively take much less damage, and have better chances of surviving that first volley. Once that is done, the Hunter Suit?s +10MOVSPD can be put to use; 1. You will close the gap quicker and; 2. It will be very difficult for melee pets to actually catch you.
Another reason for adding +20%WIS to you equipment is because you rely heavily on your ranged spells to stop ranged players from rocking you. Again, casters and summoners have naturally high MRES, so it may be difficult to land spells on them.
In regards to the +10%DEX, this is because you must always have a bow. 'Restrain' can effectively cause massive amounts of damage, as well as reduce movement speed by -42% for 10 seconds. It cools in 15 seconds, making it usable very often. It?s instacast, and causes obscene damage, especially when combined with Shinning Cluster. Again, this isn?t a main weapon, but should be available at a moment?s notice if a player is constantly trying to kite you. Pop with Restrain, attack, Judgement Buster, now close the gap while he is stunned.
The above-mentioned builds and tactics are a good foundation to find your own builds. As a rules, you will want to always pour 50% of your Soul Stones into STR for Soldier. Soldier is mainly a damage dealer and debuffer. If you cut out your STR, you become useless to your party, as well as useless to your guild in siege. Some players prefer to be very specialised in one thing, but I feel this is a mistake, simply because versatility is vital to advanced players. Whether you take Holy Armor or a Holy Suit, always remember that no stat is useless.
MoreSoldiers rely more on player skill than on builds and cheap tactics.

Rappelz War Kahuna Belt Pet


Regarding Knights, try and think about soaking up damage over actual damage dealing. People won?t party you if you can?t absorb damage and protect your party.
Hello everyone this is opetakias and this post will be about what skill you should pursue on pw gears for each class, not only the super-op ones, but the less expensive but still viable ones aswell.
Rappelz
So, lets start with Deva:
Oracle : oracles who are dps oriented would want to go mass repetance while for a roa pt hymn of focus on your gears would be good for the extra bunch of accuracy and attack speed.

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Cardinal : Cardinals can go for Vortex Magic gears which increase the damage of arctic blast and cold bolt pretty damn much.
Master Breeder : Breeders would mostly want to go for law of exchange gears which will increase their dps significally, while having defence mastery gears aswell will help with making their pets more tanky whle doing more damage
Next will be Templar , templars have several skills worthy atm , but the best would be Righteous purpose. Thorned shield is the best option to help with hitting attack speed plateaus. Another viable choice is salvation , salvation spam is more efficient with an m attack oriented build though.
Mercenaries are similar to templars they ve got a load of useful skills they can get gears for , best would be wild stream atm and the second best option will then most likely be invigorating aura gears , other viable choices for a non spam ws merc would be restrain gears ( restrain turns semi-spammable with +24 helmet, active deva belt , dt buff , full restrain set) and lust for blood gears.
Asura :
Void Mage: void mages have a load of useful skills , most people go for crystal aura gears , other viable choices would be heed/tempest/spirit of fire gears.
corruptor: Corrs most likely use occultism gears but a bit cheaper build which is not as over powered but works is hunger for blood gears.
Overlord : I havent seen enough overlords around but my guess would be master mind would be the best skill for them to use , cant really go in further details though
Slayer: Slayers mostly go for Shadowforged plating gears or phase blades depending on if they want to be tanky or dps oriented.
Deadeye : I havent seen a DE around on unicorn so i am not a 100% sure but my guess would be the skill to go for would be wild instict another viable solution seems to be burning style ,being the best choice damage wise
As for Gaia :
Magus : Most magus use bleak squall and cyclone pieces which tend to make them overpriced but a good alternative for less rich people would be flamemonger , being quite less powerful than cyclone gears(even for staff magus).
War Kahuna : Having seen WK mostly as a buff slave i am not entirely sure of their cappabilities right now but as far as i know they can pretty much tank the best by going recklessness of earth pieces on their gears as they get to lvl it up to lvl 12 or more which is insane compared to 6 magus get , other choices could be leviathan torrent and bestial wrath.
Beast Master : For beast master my guess will be wave cut is the shit but havent tried it out and i certainly hope it could get spammable.The more well known one though is overrun for the extra attack speed and anger of spirit for the insane amount of damage it adds.
Berserker : Bers should mostly go for Essence of Invulnerability pieces , feels like thats their best choice ,having been one i realised for a berserker to be eficient you would probably need +24 helmet , dt buff, 3 pieces ,endairon belt hector p attack card ,959 plateau and a highly + weap, another viable solution is Steel Presence which adds to your max HP and defence.
And lastly Marksman: MM mainly go for the spam double shot which is pretty deadly and very VERY cost efficient .
Am open to feedback in case i missed something but these are the gears i d most likely use if i made one of each class , thanks for taking the time to navigate through the site and feel free to give me ideas what to post for .